AI Insights · Timothy · July 2022
Top 5 3D Anime Games on iOS in South Africa: Q2 2022
Discover the performance trends of the top 5 3D anime games on iOS in South Africa during Q2 2022, highlighting downloads, revenue, and active user metrics.
During the second quarter of 2022, the top 5 3D anime games on iOS in South Africa demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw a fluctuating revenue trend, starting at approximately $9.5K in late March and experiencing a steep decline to around $1.3K by mid-May, before seeing a brief resurgence to about $6.4K at the end of May. Weekly downloads for the game were relatively stable, peaking at 566 in the first week of April and reaching another high of 531 in the last week of June. Active users showed a general increase from 6.1K at the end of March to 6.7K by the end of June, despite minor fluctuations.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. had a significant spike in revenue, reaching nearly $2K towards the end of May, with another peak of $2.9K at the beginning of June. Downloads increased steadily, from 141 at the end of March to a peak of 564 by the end of May. Active users also followed an upward trend, growing from 3.9K in late March to 4.8K at the end of May, before slightly declining to around 3.6K by the end of June.
Ni no Kuni: Cross Worlds from Netmarble Corporation, released in late May, had an impressive start with 1.1K downloads in its first week. However, downloads quickly tapered off to just 8 by the last week of June. Revenue showed a similar trend, starting at $339 in its launch week and dropping to $144 by the end of June. Active users decreased from 1K in late May to 438 by the end of June.
BTS Island: In the SEOM Puzzle by HYBE IM Co.,Ltd., launched in the last week of June, had a strong debut with 1.7K downloads and generated $370 in revenue. The game also attracted 1.4K active users in its first week.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., showed a modest revenue performance, peaking at $162 in mid-May. Downloads fluctuated, with a high of 129 in mid-April and a low of 28 in mid-June. Active users remained relatively stable, hovering around 300 to 400 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.